/*
 * Obstacle.h
 * RVO2 Library
 *
 * SPDX-FileCopyrightText: 2008 University of North Carolina at Chapel Hill
 * SPDX-License-Identifier: Apache-2.0
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     https://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 * Please send all bug reports to <geom@cs.unc.edu>.
 *
 * The authors may be contacted via:
 *
 * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
 * Dept. of Computer Science
 * 201 S. Columbia St.
 * Frederick P. Brooks, Jr. Computer Science Bldg.
 * Chapel Hill, N.C. 27599-3175
 * United States of America
 *
 * <https://gamma.cs.unc.edu/RVO2/>
 */

import { IRVOArrayItem } from "./RVOArrayEx";
import { IRvoPoolItem, RvoPool } from "./RvoPool";
import { Vector2 } from "./Vector2";
/**
 * @brief Defines static obstacles in the simulation.
 */
export class Obstacle implements IRvoPoolItem, IRVOArrayItem {
  static pool: RvoPool<Obstacle> = new RvoPool(Obstacle, 256);
  rvoIndex: number;
  inPool: boolean;

  public constructor() {
    this.next_ = null;
    this.previous_ = null;
    this.id_ = 0;
    this.isConvex_ = false;
    this.direction_ = new Vector2;
    this.point_ = new Vector2;
  }
  
  reuse(): void {

  }

  unuse(): void {

  }

  public direction_: Vector2;
  public point_: Vector2;
  public next_: Obstacle;
  public previous_: Obstacle;
  public id_: number;
  public isConvex_: boolean;
}

export class RvoPolygon implements IRvoPoolItem, IRVOArrayItem {
  static pool: RvoPool<RvoPolygon> = new RvoPool(RvoPolygon, 256);
  rvoIndex: number;
  inPool: boolean;

  public vertices: Array<Vector2> = null;

  reuse(): void {

  }

  unuse(): void {
    this.vertices = null;
  }
}